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  • Organizational Problems are Wicked Problems A wicked problem is one that is just too complex and messy (comprising multiple problem-elements) to be easily defined. As it can’t be defined, it can’t be resolved using regular analysis methods, such as those used to generate IT system requirements. Different stakeholders will define the problem in different ways,… Read More …

  • Appreciating The Context of Organizational Activity Human-centered design requires that we understand – or rather, appreciate – the need for changes to a “real-world” situation that is viewed as a governed by business logic and goals – rather than the engineering logic employed for IT system requirements. The intention is to improve how we understand… Read More …

  • In the last few years, the terms human-centered and user-centered have become synonymous in HCI and IT design, with a focus on disciplines such as “user experience” and “interaction design.” Here I will argue that neither discipline really deals with the core issues of human-centered design. Human-centeredness in design involves designing technology artifacts, applications, and… Read More …

  • Origins of Human-Centered Design A few years ago, I published an academic paper – which proved to be one of my most-read articles, on user-centered vs. human-centered design. In that paper, I compared the typical analytic methods and tools for user-centered design to an idea of human-centered design that came out of the field industrial… Read More …

  • I was musing about the differences between these three concepts. They are not explained clearly in any resource I could find (although many people take a stab at this), so I thought I’d try bending my brain around the problem. The three types of collectivity appear goal-oriented (as in, sharing a common purpose), but there… Read More …

  • Brown and Duguid’s (2001) concept of a “network of practice” has been niggling away at my consciousness. The idea is that a collection of people are enabled to understand each others’ work because of commonalities in practice, but not to the extent that a Community of Practice creates shared ways of framing and performing work:… Read More …

  • I manage the website for an Animal Rescue shelter. I have been struggling with the design of the site for some time now, as I have some users who are still using IE6 under windows XP (on an SVGA screen), some who want to view the site on their mobile phones, and some who have… Read More …

  • A recent emphasis on sociomateriality appears to have entered the IS literature because of discussions by Orlikowski (2010) and the excellent empirical study of Volkoff et al. (2007). Now that people have been sensitized to the literature on material practice, actor-network theory is classified as “tired and uninformative” [1]. Which leads me to wonder just… Read More …

  • Recently, I have been using a collaborative social media platform, designed for online learning, to run one of my classes. The idea was, that as we are studying social informatics, we could study the effect of using social media on our own workflows first hand. I also thought that – in these days of daily… Read More …

  • I have been working for a while on comparing the results from some very complex research studies of collaborative design in groups that span disciplines or knowledge domains. I was stunned to realize that I had different types of group activity depending on the sort of organization. By “organization,” I mean the way in which… Read More …